Heading to GDEX


Hello again!

With university finals wrapping up for everyone working on the game, things have been pretty slow this past week. We showed off the game at a public showcase last Thursday and got lots of great feedback, including some advice from an Activision representative!

Moving forward, the next step for This Little Knight of Mine is to prepare for the GDEX convention and integrate as much of the feedback received from the last showcase as possible beforehand. Expect some changes to the health/light system, level structure, environmental lighting, enemy behavior, and more! We also should have a trailer up on the itch.io page in the next week or so.

If you'll be attending GDEX, be sure to stop by and say hi! More details will be announced as we get closer to the event and solidify our plans.

Until then, stay tuned!

Team Knightlight out.

Files

This Little Knight of Mine - v0.1.1a.zip 589 MB
Apr 28, 2022

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